In this page, I will show the algorithms I chose for the 1 case of the Pattern 8, which is the last one. I call this pattern “no hole”. No. 1: None of the CP looks at a side https://www.speedcubedb.com/a/3×3/WV/WV_1 Algorithm: (L’ U2) (R U R’) (U2 L) So, this is it for the CategoryContinue reading “VLS (Category 8 “WV”, Pattern 8 “no hole”)”
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VLS (Category 8 “WV”, Pattern 7 “light”)
In this page, I will show the algorithms I chose for the 2 cases of the Pattern 7. I call this pattern “light”. No. 7: UBL looks at a side https://www.speedcubedb.com/a/3×3/WV/WV_7 Algorithm: (R U R’ U’) (R U’ R’) No. 6: None of the CP looks at a side Algorithm: U’ (R U’ R’ U2′)2Continue reading “VLS (Category 8 “WV”, Pattern 7 “light”)”
VLS (Category 8 “WV”, Pattern 6 “rectangle”)
In this page, I will show the algorithms I chose for the 2 cases of the Pattern 6. I call this pattern “rectangle”. No. 3: UFR looks at a side https://www.speedcubedb.com/a/3×3/WV/WV_3 Algorithm: U’ (R’ F R U) (R U’ R’ F’) No. 2: None of the CP looks at a side https://www.speedcubedb.com/a/3×3/WV/WV_2 Algorithm: R U’Continue reading “VLS (Category 8 “WV”, Pattern 6 “rectangle”)”
VLS (Category 8 “WV”, Pattern 5 “tadpole”)
In this page, I will show the algorithms I chose for the 2 cases of the Pattern 5. I call this pattern “tadpole”. No. 4: UBR looks at a side https://www.speedcubedb.com/a/3×3/WV/WV_4/0 Algorithm: (R2 D) (R’ U’ R D’) R2′ No. 5: None of the CP looks at a side https://www.speedcubedb.com/a/3×3/WV/WV_5 Algorithm: (R U’ R’) +Continue reading “VLS (Category 8 “WV”, Pattern 5 “tadpole”)”
VLS (Category 8 “WV”, Pattern 4 “smoke”)
In this page, I will show the algorithms I chose for the 4 cases of the Pattern 4. I call this pattern “smoke”. No. 18: UFR and UBR look at a side https://www.speedcubedb.com/a/3×3/WV/WV_18 Algorithm: U R U2′ R’ It is worth using this WV, because it is easy to recognize the pattern, and it savesContinue reading “VLS (Category 8 “WV”, Pattern 4 “smoke”)”
VLS (Category 8 “WV”, Pattern 3 “truck”)
In this page, I will show the algorithms I chose for the 4 cases of the Pattern 3. I call this pattern “truck”. No. 15: UFR and UBL look at a side https://www.speedcubedb.com/a/3×3/WV/WV_15 Algorithm: L’ (U R U’ R’) L No. 14: UFR looks at a side https://www.speedcubedb.com/a/3×3/WV/WV_14 Algorithm: U (R2 D) (R’ U2 RContinue reading “VLS (Category 8 “WV”, Pattern 3 “truck”)”
VLS (Category 8 “WV”, Pattern 2 “pistol”)
In this page, I will show the algorithms I chose for the 4 cases of the Pattern 2. I call this pattern “pistol”. No. 9: UBR and UBL look at a side https://www.speedcubedb.com/a/3×3/WV/WV_9/0 Algorithm: (U F’) (R U2′ R’) U2′ (R’ F R) No. 8: UBR looks at a side https://www.speedcubedb.com/a/3×3/WV/WV_8 Algorithm: (U R U’Continue reading “VLS (Category 8 “WV”, Pattern 2 “pistol”)”
VLS (Category 8 “WV”, Pattern 1 “convex”)
Actually, there isn’t Category 8 in the VLS, and the correct naming is “Winter Variation” or “WV” as an abbreviation. But I included the WV as if it were one of the VLS categories, because it is the case in which all 3 EP corresponding to the U face is oriented. It is an oppositeContinue reading “VLS (Category 8 “WV”, Pattern 1 “convex”)”
VLS (Category 7 “No Back”, Pattern 8 “pinhole”)
In this page, I will show the algorithms I chose for the 1 case of the Pattern 8, which is the last one. I call this pattern “pinhole”. No. 29: None of the CP looks at a side https://www.speedcubedb.com/a/3×3/VLSUB/VLS_29 Algorithm: (U M’ U’) (L’ U2) (R U R’) (U2 l) As there are M’ andContinue reading “VLS (Category 7 “No Back”, Pattern 8 “pinhole”)”
VLS (Category 7 “No Back”, Pattern 7 “wrench”)
In this page, I will show the algorithms I chose for the 2 cases of the Pattern 7. I call this pattern “wrench”. No. 35: UBL looks at a side https://www.speedcubedb.com/a/3×3/VLSUB/VLS_35 Algorithm: (R U R’ U’) S’ (R U’ R’) S No. 34: None of the CP looks at a side https://www.speedcubedb.com/a/3×3/VLSUB/VLS_34 Algorithm: (R UContinue reading “VLS (Category 7 “No Back”, Pattern 7 “wrench”)”
VLS (Category 7 “No Back”, Pattern 6 “left hand”)
In this page, I will show the algorithms I chose for the 2 cases of the Pattern 6. I call this pattern “left hand”. No. 31: UBR looks at a side https://www.speedcubedb.com/a/3×3/VLSUB/VLS_31/0 Algorithm: F’ (U’ L’ U’ L) F No. 30: None of the CP looks at a side https://www.speedcubedb.com/a/3×3/VLSUB/VLS_30 Algorithm: F’ L’ (f’ L’Continue reading “VLS (Category 7 “No Back”, Pattern 6 “left hand”)”
VLS (Category 7 “No Back”, Pattern 5 “fish”)
In this page, I will show the algorithms I chose for the 2 cases of the Pattern 5. I call this pattern “fish”. No. 32: UBR looks at a side https://www.speedcubedb.com/a/3×3/VLSUB/VLS_32 Algorithm: S U’ (f’ U’ f) U S’ No. 33: None of the CP looks at a side https://www.speedcubedb.com/a/3×3/VLSUB/VLS_33 Algorithm: d (R2′ F RContinue reading “VLS (Category 7 “No Back”, Pattern 5 “fish”)”
VLS (Category 7 “No Back”, Pattern 4 “square”)
In this page, I will show the algorithms I chose for the 4 cases of the Pattern 4. I call this pattern “square”. No. 45: UFR and UBR look at a side https://www.speedcubedb.com/a/3×3/VLSUB/VLS_45 Algorithm: F’ (L’ U2 L U) F Finger tricks: F’ by left thumb. No. 47: UFR looks at a side https://www.speedcubedb.com/a/3×3/VLSUB/VLS_47 Algorithm:Continue reading “VLS (Category 7 “No Back”, Pattern 4 “square”)”
VLS (Category 7 “No Back”, Pattern 3 “big dipper”)
In this page, I will show the algorithms I chose for the 4 cases of the Pattern 3. I call this pattern “big dipper”. No. 43: UFR and UBL look at a side https://www.speedcubedb.com/a/3×3/VLSUB/VLS_43 Algorithm: U’ (R’ U2′) (F U R U’ F’) (R’ U2′ R) No. 42: UFR looks at a side https://www.speedcubedb.com/a/3×3/VLSUB/VLS_42 Algorithm:Continue reading “VLS (Category 7 “No Back”, Pattern 3 “big dipper”)”
VLS (Category 7 “No Back”, Pattern 2 “scorpion”)
In this page, I will show the algorithms I chose for the 4 cases of the Pattern 2. I call this pattern “scorpion”. No. 37: UBR and UBL look at a side https://www.speedcubedb.com/a/3×3/VLSUB/VLS_37 Algorithm: U (R’ F R F’) (R U’ R’ U) (R U2′ R’) No. 36: UBR looks at a side https://www.speedcubedb.com/a/3×3/VLSUB/VLS_36/0 Algorithm:Continue reading “VLS (Category 7 “No Back”, Pattern 2 “scorpion”)”
VLS (Category 7 “No Back”, Pattern 1 “no back”)
I call this category “No Back”, although the usual expression seems to be “UB Edges Misoriented”, or just “UB”. In this page, I will show the algorithms I chose for the 8 cases of the Pattern 1. I call this pattern “no back”. The number (No) corresponds to the image taken from the web siteContinue reading “VLS (Category 7 “No Back”, Pattern 1 “no back”)”
VLS (Category 6 “No Middle”, Pattern 8 “letter u”)
In this page, I will show the algorithms I chose for the 1 case of the Pattern 8, which is the last one. I call this pattern “letter u”. No. 164: None of the CP looks at a side https://www.speedcubedb.com/a/3×3/VLSUL/VLS_164 Algorithm: U (F’ U F) U2′ (R U’ R’) So, this is it for theContinue reading “VLS (Category 6 “No Middle”, Pattern 8 “letter u”)”
VLS (Category 6 “No Middle”, Pattern 7 “laid T”)
In this page, I will show the algorithms I chose for the 2 cases of the Pattern 7. I call this pattern “laid T”. No. 170: UBL looks at a side https://www.speedcubedb.com/a/3×3/VLSUL/VLS_170 Algorithm: U’ (R’ F R F’) U (R U R’ U’) (R’ F R F’) No. 169: None of the CP looks atContinue reading “VLS (Category 6 “No Middle”, Pattern 7 “laid T”)”
VLS (Category 6 “No Middle”, Pattern 6 “letter U”)
In this page, I will show the algorithms I chose for the 2 cases of the Pattern 6. I call this pattern “letter U”. No. 166: UFR looks at a side https://www.speedcubedb.com/a/3×3/VLSUL/VLS_166 Algorithm: (U’ R’ U’) (F R F’ U’) (R’ U2′ R) No. 165: None of the CP looks at a side https://www.speedcubedb.com/a/3×3/VLSUL/VLS_165 Algorithm:Continue reading “VLS (Category 6 “No Middle”, Pattern 6 “letter U”)”
VLS (Category 6 “No Middle”, Pattern 5 “letter S”)
In this page, I will show the algorithms I chose for the 2 cases of the Pattern 5. I call this pattern “letter S”. No. 167: UBR looks at a side https://www.speedcubedb.com/a/3×3/VLSUL/VLS_167/0 Algorithm: (U’ R’ U’) (F R F’) (R’ U R) No. 168: None of the CP looks at a side https://www.speedcubedb.com/a/3×3/VLSUL/VLS_168 Algorithm: (RContinue reading “VLS (Category 6 “No Middle”, Pattern 5 “letter S”)”
VLS (Category 6 “No Middle”, Pattern 4 “letter L”)
In this page, I will show the algorithms I chose for the 4 cases of the Pattern 4. I call this pattern “letter L”. No. 180: UFR and UBR look at a side https://www.speedcubedb.com/a/3×3/VLSUL/VLS_180 Algorithm: (U R U’ R’) S’ (R U’ R’) S No. 182: UFR looks at a side https://www.speedcubedb.com/a/3×3/VLSUL/VLS_182 Algorithm: F’ L’Continue reading “VLS (Category 6 “No Middle”, Pattern 4 “letter L”)”
VLS (Category 6 “No Middle”, Pattern 3 “baby carriage”)
In this page, I will show the algorithms I chose for the 4 cases of the Pattern 3. I call this pattern “baby carriage”. No. 178: UFR and UBL look at a side Algorithm: (R B’ U’) (R’ U R) B R’ Finger tricks: B’/B by right index finger. No. 177: UFR looks at aContinue reading “VLS (Category 6 “No Middle”, Pattern 3 “baby carriage”)”
VLS (Category 6 “No Middle”, Pattern 2 “dog”)
In this page, I will show the algorithms I chose for the 4 cases of the Pattern 2. I call this pattern “dog”. No. 172: UBR and UBL look at a side https://www.speedcubedb.com/a/3×3/VLSUL/VLS_172/0 Algorithm: (U’ R’ U’) (F U R) y’ (R’ U R U2 R’) No. 171: UBR looks at a side https://www.speedcubedb.com/a/3×3/VLSUL/VLS_171 Algorithm:Continue reading “VLS (Category 6 “No Middle”, Pattern 2 “dog”)”
VLS (Category 6 “No Middle”, Pattern 1 “no middle”)
I call this category “No Middle”, although the usual expression seems to be “UL Edges Misoriented”, or just “UL”. In this page, I will show the algorithms I chose for the 8 cases of the Pattern 1. I call this pattern “no middle”. The number (No) corresponds to the image taken from the web siteContinue reading “VLS (Category 6 “No Middle”, Pattern 1 “no middle”)”
VLS (Category 5 “No Front”, Pattern 8 “arrowhead”)
In this page, I will show the algorithms I chose for the 1 case of the Pattern 8, which is the last one. I call this pattern “arrowhead”. No. 83: None of the CP looks at a side https://www.speedcubedb.com/a/3×3/VLSUF/VLS_83 Algorithm: (F’ U’ F) U (R U2′ R’) So, this is it for the Category 5!Continue reading “VLS (Category 5 “No Front”, Pattern 8 “arrowhead”)”
VLS (Category 5 “No Front”, Pattern 7 “letter 9”)
In this page, I will show the algorithms I chose for the 2 cases of the Pattern 7. I call this pattern “letter 9”. No. 89: UBL looks at a side https://www.speedcubedb.com/a/3×3/VLSUF/VLS_89 Algorithm: (R U’ R) + OLL My OLL is (r U r’ R U R’ U’ r U’ r’). No. 88: None ofContinue reading “VLS (Category 5 “No Front”, Pattern 7 “letter 9”)”
VLS (Category 5 “No Front”, Pattern 6 “right hand”)
In this page, I will show the algorithms I chose for the 2 cases of the Pattern 6. I call this pattern “right hand”. No. 85: UFR looks at a side https://www.speedcubedb.com/a/3×3/VLSUF/VLS_85 Algorithm: U’ F2 (r U r’) F U’ (R U R’) No. 84: None of the CP looks at a side https://www.speedcubedb.com/a/3×3/VLSUF/VLS_84 Algorithm:Continue reading “VLS (Category 5 “No Front”, Pattern 6 “right hand”)”
VLS (Category 5 “No Front”, Pattern 5 “letter W”)
In this page, I will show the algorithms I chose for the 2 cases of the Pattern 5. I call this pattern “letter W”. No. 86: UBR looks at a side https://www.speedcubedb.com/a/3×3/VLSUF/VLS_86/0 Algorithm: d’ (R’ F’ r) U M No. 87: None of the CP looks at a side https://www.speedcubedb.com/a/3×3/VLSUF/VLS_87 Algorithm: d R’ (l’ U’Continue reading “VLS (Category 5 “No Front”, Pattern 5 “letter W”)”
VLS (Category 5 “No Front”, Pattern 4 “light”)
In this page, I will show the algorithms I chose for the 4 cases of the Pattern 4. I call this pattern “light”. No. 99: UFR and UBR look at a side https://www.speedcubedb.com/a/3×3/VLSUF/VLS_99 Algorithm: U’ (R’ F R F’) (R U R’ U R U2′ R’) No. 101: UFR looks at a side https://www.speedcubedb.com/a/3×3/VLSUF/VLS_101 Algorithm:Continue reading “VLS (Category 5 “No Front”, Pattern 4 “light”)”
VLS (Category 5 “No Front”, Pattern 3 “baloon”)
In this page, I will show the algorithms I chose for the 4 cases of the Pattern 3. I call this pattern “baloon”. No. 97: UFR and UBL look at a side https://www.speedcubedb.com/a/3×3/VLSUF/VLS_97 Algorithm: U’ R’ F R F’ What a difference if you would slot it in with (R U’ R’) and OLL whichContinue reading “VLS (Category 5 “No Front”, Pattern 3 “baloon”)”
VLS (Category 5 “No Front”, Pattern 2 “thunder”)
In this page, I will show the algorithms I chose for the 4 cases of the Pattern 2. I call this pattern “thunder”. No. 91: UBR and UBL look at a side https://www.speedcubedb.com/a/3×3/VLSUF/VLS_91/0 Algorithm: U’ (R’ F R F’) (L U L’ U L2 U2 L’) The second half is the left Back Sune. IfContinue reading “VLS (Category 5 “No Front”, Pattern 2 “thunder”)”
VLS (Category 5 “No Front”, Pattern 1 “no front”)
I call this category “No Front”, although the usual expression seems to be “UF Edges Misoriented”, or just “UF”. In this page, I will show the algorithms I chose for the 8 cases of the Pattern 1. I call this pattern “no front”. The number (No) corresponds to the image taken from the web siteContinue reading “VLS (Category 5 “No Front”, Pattern 1 “no front”)”
VLS (Category 4 “Back”, Pattern 8 “robot&moon”)
In this page, I will show the algorithms I chose for the 1 case of the Pattern 8, which is the last one. I call this pattern “robot&moon”. No. 137: None of the CP looks at a side https://www.speedcubedb.com/a/3×3/VLSUFUL/VLS_137 Algorithm: (R U’ R’) + OLL My selected OLL is (U’ F R’ F’ R UContinue reading “VLS (Category 4 “Back”, Pattern 8 “robot&moon”)”
VLS (Category 4 “Back”, Pattern 7 “robot”)
In this page, I will show the algorithms I chose for the 2 cases of the Pattern 7. I call this pattern “robot”. No. 143: UBL looks at a side https://www.speedcubedb.com/a/3×3/VLSUFUL/VLS_143 Algorithm: (R U’ R’) + OLL My selected OLL is (r U2′ R’ U’ R U’ r’), which is Anti-Sune with r/r’ at theContinue reading “VLS (Category 4 “Back”, Pattern 7 “robot”)”
VLS (Category 4 “Back”, Pattern 6 “moon viewing”)
In this page, I will show the algorithms I chose for the 2 cases of the Pattern 6. I call this pattern “moon viewing”. No. 139: UFR looks at a side https://www.speedcubedb.com/a/3×3/VLSUFUL/VLS_139 Algorithm: (R U’ R’) + OLL My selected OLL is (U R U2′ R2′ F R F’ R U2′ R’). No. 138: NoneContinue reading “VLS (Category 4 “Back”, Pattern 6 “moon viewing”)”
VLS (Category 4 “Back”, Pattern 5 “driver”)
In this page, I will show the algorithms I chose for the 2 cases of the Pattern 5. I call this pattern “driver”. No. 140: UBR looks at a side https://www.speedcubedb.com/a/3×3/VLSUFUL/VLS_140/0 Algorithm: (U R U’ R2′) (F’ U’ F U) (R2 U2′ R’) No. 141: None of the CP looks at a side https://www.speedcubedb.com/a/3×3/VLSUFUL/VLS_141 Algorithm:Continue reading “VLS (Category 4 “Back”, Pattern 5 “driver”)”
VLS (Category 4 “Back”, Pattern 4 “bed”)
In this page, I will show the algorithms I chose for the 4 cases of the Pattern 4. I call this pattern “bed”. No. 153: UFR and UBR look at a side https://www.speedcubedb.com/a/3×3/VLSUFUL/VLS_153 Algorithm: U2 (r U r’) U2 (R U’ R’) (M’ U M) No. 155: UFR looks at a side https://www.speedcubedb.com/a/3×3/VLSUFUL/VLS_155 Algorithm: SContinue reading “VLS (Category 4 “Back”, Pattern 4 “bed”)”
VLS (Category 4 “Back”, Pattern 3 “man”)
In this page, I will show the algorithms I chose for the 4 cases of the Pattern 3. I call this pattern “man”. No. 151: UFR and UBL look at a side https://www.speedcubedb.com/a/3×3/VLSUFUL/VLS_151 Algorithm: (R U’ R’) + OLL My selected OLL is (U S R U R’ U’ f’ U’ F). No. 150: UFRContinue reading “VLS (Category 4 “Back”, Pattern 3 “man”)”
VLS (Category 4 “Back”, Pattern 2 “cliff”)
In this page, I will show the algorithms I chose for the 4 cases of the Pattern 2. I call this pattern “cliff”. No. 145: UBR and UBL look at a side https://www.speedcubedb.com/a/3×3/VLSUFUL/VLS_145/0 Algorithm: (R U R’ U’) (R U’ R’) F (R U R’ U’) F’ No. 144: UBR looks at a side https://www.speedcubedb.com/a/3×3/VLSUFUL/VLS_144Continue reading “VLS (Category 4 “Back”, Pattern 2 “cliff”)”
VLS (Category 4 “Back”, Pattern 1 “back”)
I call this category “Back”, although the usual expression seems to be “UF & UL Edges Misoriented”, or just “UFUL”. In this page, I will show the algorithms I chose for the 8 cases of the Pattern 1. I call this pattern “back”. The number (No) corresponds to the image taken from the web siteContinue reading “VLS (Category 4 “Back”, Pattern 1 “back”)”
VLS (Category 3 “Middle”, Pattern 8 “letter Tau”)
In this page, I will show the algorithms I chose for the 1 case of the Pattern 8, which is the last one. I call this pattern “letter Tau”. No. 110: None of the CP looks at a side https://www.speedcubedb.com/a/3×3/VLSUFUB/VLS_110 Algorithm: R’ (F’ U’ F) U (R2 U2′ R’) So, this is it for theContinue reading “VLS (Category 3 “Middle”, Pattern 8 “letter Tau”)”
VLS (Category 3 “Middle”, Pattern 7 “letter C”)
In this page, I will show the algorithms I chose for the 2 cases of the Pattern 7. I call this pattern “letter C”. No. 116: UBL looks at a side https://www.speedcubedb.com/a/3×3/VLSUFUB/VLS_116 Algorithm: (R U’ R’) + OLL My selected OLL is (U’ r’ U’ R U’ R’ U2′ r). No. 115: None of theContinue reading “VLS (Category 3 “Middle”, Pattern 7 “letter C”)”
VLS (Category 3 “Middle”, Pattern 6 “letter T”)
In this page, I will show the algorithms I chose for the 2 cases of the Pattern 6. I call this pattern “letter T”. No. 112: UFR looks at a side https://www.speedcubedb.com/a/3×3/VLSUFUB/VLS_112 Algorithm: U (R U’ R’ U’) (R’ F R F’) No. 111: None of the CP looks at a side https://www.speedcubedb.com/a/3×3/VLSUFUB/VLS_111 Algorithm: (RContinue reading “VLS (Category 3 “Middle”, Pattern 6 “letter T”)”
VLS (Category 3 “Middle”, Pattern 5 “snake”)
In this page, I will show the algorithms I chose for the 2 cases of the Pattern 5. I call this pattern “snake”. No. 113: UBR looks at a side https://www.speedcubedb.com/a/3×3/VLSUFUB/VLS_113/0 Algorithm: U (R U’ R’) (F’ U’ F) U (R U2′ R’) No. 114: None of the CP looks at a side https://www.speedcubedb.com/a/3×3/VLSUFUB/VLS_114 Algorithm:Continue reading “VLS (Category 3 “Middle”, Pattern 5 “snake”)”
VLS (Category 3 “Middle”, Pattern 4 “gooseneck”)
In this page, I will show the algorithms I chose for the 4 cases of the Pattern 4. I call this pattern “gooseneck”. No. 126: UFR and UBR look at a side https://www.speedcubedb.com/a/3×3/VLSUFUB/VLS_126 Algorithm: U (R U’ R’ U’) M’ U (R U’ r’) No. 128: UFR looks at a side https://www.speedcubedb.com/a/3×3/VLSUFUB/VLS_128 Algorithm: U (RContinue reading “VLS (Category 3 “Middle”, Pattern 4 “gooseneck”)”
VLS (Category 3 “Middle”, Pattern 3 “hook”)
In this page, I will show the algorithms I chose for the 4 cases of the Pattern 3. I call this pattern “hook”. No. 124: UFR and UBL look at a https://www.speedcubedb.com/a/3×3/VLSUFUB/VLS_124 Algorithm: U’ (R U’ R’) (F’ U’ F) (R U R’) No. 123: UFR looks at a side https://www.speedcubedb.com/a/3×3/VLSUFUB/VLS_123 Algorithm: U F (RContinue reading “VLS (Category 3 “Middle”, Pattern 3 “hook”)”
VLS (Category 3 “Middle”, Pattern 2 “letter V”)
In this page, I will show the algorithms I chose for the 4 cases of the Pattern 2. I call this pattern “letter V”. No. 118: UBR and UBL look at a side https://www.speedcubedb.com/a/3×3/VLSUFUB/VLS_118/0 Algorithm: y (R U2′ R’) U2′ (R’ F R2 U R’) F’ No. 117: UBR looks at a side https://www.speedcubedb.com/a/3×3/VLSUFUB/VLS_117 Algorithm:Continue reading “VLS (Category 3 “Middle”, Pattern 2 “letter V”)”
VLS (Category 3 “Middle”, Pattern 1 “middle”)
I call this category “Middle”, although the usual expression seems to be “UF & UB Edges Misoriented”, or just “UFUB”. In this page, I will show the algorithms I chose for the 8 cases of the Pattern 1. I call this pattern “middle”. The number (No) corresponds to the image taken from the web siteContinue reading “VLS (Category 3 “Middle”, Pattern 1 “middle”)”
VLS (Category 2 “Front”, Pattern 8 “key”)
In this page, I will show the algorithms I chose for the 1 case of the Pattern 8, which is the last one. I call this pattern “key”. No. 56: None of the CP looks at a side https://www.speedcubedb.com/a/3×3/VLSUBUL/VLS_56 Algorithm: F u (R’ F’ R) D L’ The F’ is turned by left index finger,Continue reading “VLS (Category 2 “Front”, Pattern 8 “key”)”
VLS (Category 2 “Front”, Pattern 7 “screw”)
In this page, I will show the algorithms I chose for the 2 cases of the Pattern 7. I call this pattern “screw”. No. 62: UBL looks at a side https://www.speedcubedb.com/a/3×3/VLSUBUL/VLS_62 Algorithm: (S’ R U’ R’ S) (R U2 R’ U’ R U’ R’) The second half of the algorithm is so-called “Anti Sune”. No.Continue reading “VLS (Category 2 “Front”, Pattern 7 “screw”)”
VLS (Category 2 “Dront”, Pattern 6 “ship”)
In this page, I will show the algorithms I chose for the 2 cases of the Pattern 6. I call this pattern “ship”. No. 58: UFR looks at a side https://www.speedcubedb.com/a/3×3/VLSUBUL/VLS_58 Algorithm: (f’ U f) (U’ R’ U’) (R’ U R) The (f’ U f) sequence is a little awkward finger trick (f’ by leftContinue reading “VLS (Category 2 “Dront”, Pattern 6 “ship”)”
VLS (Category 2 “Front”, Pattern 5 “stairs”)
In this page, I will show the algorithms I chose for the 2 cases of the Pattern 5. I call this pattern “stairs”. No. 59: UBR looks at a side https://www.speedcubedb.com/a/3×3/VLSUBUL/VLS_59/0 Algorithm: y’ S (R U R’ U’) R’ S’ No. 60: None of the CP looks at a side https://www.speedcubedb.com/a/3×3/VLSUBUL/VLS_60 Algorithm: U (R U’Continue reading “VLS (Category 2 “Front”, Pattern 5 “stairs”)”
VLS (Category 2 “Front”, Pattern 4 “chair”)
In this page, I will show the algorithms I chose for the 4 cases of the Pattern 4. I call this pattern “chair”. No. 72: UFR and UBR look at a side https://www.speedcubedb.com/a/3×3/VLSUBUL/VLS_72 Algorithm: U (r U R’ U’) M (U R U R’) No. 74: UFR looks at a side https://www.speedcubedb.com/a/3×3/VLSUBUL/VLS_74 Algorithm: (R U’Continue reading “VLS (Category 2 “Front”, Pattern 4 “chair”)”
VLS (Category 2 “Front”, Pattern 3 “fork”)
In this page, I will show the algorithms I chose for the 4 cases of the Pattern 3. I call this pattern “fork”. No. 70: UFR and UBL look at a side https://www.speedcubedb.com/a/3×3/VLSUBUL/VLS_70 Algorithm: U2′ F2′ U’ (r’ F r2 U r’ F) I use my left thumb to turn F2′, moving UFL CP fromContinue reading “VLS (Category 2 “Front”, Pattern 3 “fork”)”
VLS (Category 2 “Front”, Pattern 2 “spoon”)
In this page, I will show the algorithms I chose for the 4 cases of the Pattern 2. I call this pattern “spoon”. No. 64: UBR and UBL look at a side https://www.speedcubedb.com/a/3×3/VLSUBUL/VLS_64/0 Algorithm: R U R’ U2′ R’ U’ F U R U’ F’ No. 63: UBR looks at a side https://www.speedcubedb.com/a/3×3/VLSUBUL/VLS_63 Algorithm: RContinue reading “VLS (Category 2 “Front”, Pattern 2 “spoon”)”
VLS (Category 2 “Front”, Pattern 1 “front”)
I call this category “Front”, although the usual expression seems to be “UB & UL Edges Misoriented”, or just “UBUL”. They don’t coincide with my category name. I name it, considering the U-face-colored edges and their positions relative to the last pair, not the misoriented edges. I call this pattern “front”. The number (No) correspondsContinue reading “VLS (Category 2 “Front”, Pattern 1 “front”)”
VLS (Category 1 “Dot”, Pattern 8 “checker”)
In this page, I will show the algorithms I chose for the 1 case of the Pattern 8, which is the last one. I call this pattern “checker”. No. 7: None of the CP looks at a side https://www.speedcubedb.com/a/3×3/VLSNE/VLS_1 Algorithm: S R S’ R U’ R2′ F’ U’ F R So, this is it forContinue reading “VLS (Category 1 “Dot”, Pattern 8 “checker”)”
VLS (Category 1 “Dot”, Pattern 7 “sideways triangle”)
In this page, I will show the algorithms I chose for the 2 cases of the Pattern 7. I call this pattern “sideways triangle”. No. 7: UBL looks at a side https://www.speedcubedb.com/a/3×3/VLSNE/VLS_7 Algorithm: U R U R2′ D’ r U’ r’ D R2 U R’ No. 6: None of the CP looks at a sideContinue reading “VLS (Category 1 “Dot”, Pattern 7 “sideways triangle”)”
VLS (Category 1 “Dot”, Pattern 6 “inverted triangle”)
In this page, I will show the algorithms I chose for the 2 cases of the Pattern 6. I call this pattern “inverted triangle”. No. 3: UFR looks at a side https://www.speedcubedb.com/a/3×3/VLSNE/VLS_3 Algorithm: F’ U’ S L’ U’ L F S’ No. 2: None of the CP looks at a side https://www.speedcubedb.com/a/3×3/VLSNE/VLS_2 Algorithm: U M’Continue reading “VLS (Category 1 “Dot”, Pattern 6 “inverted triangle”)”
VLS (Category 1 “Dot”, Pattern 5 “backslash”)
In this page, I will show the algorithms I chose for the 2 cases of the Pattern 5. I call this pattern “backslash”. No. 4: UBR looks at a side https://www.speedcubedb.com/a/3×3/VLSNE/VLS_4 Algorithm: d R’ F’ R U2′ M’ U’ M No. 5: None of the CP looks at a side https://www.speedcubedb.com/a/3×3/VLSNE/VLS_5 Algorithm: U2′ r U’Continue reading “VLS (Category 1 “Dot”, Pattern 5 “backslash”)”
VLS (Category 1 “Dot”, Pattern 4 “meter”)
In this page, I will show the algorithms I chose for the 4 cases of the Pattern 4. I call this pattern “meter”. No. 17: UFR and UBR look at a side https://www.speedcubedb.com/a/3×3/VLSNE/VLS_17 Algorithm: y’ R’ U R2 D r’ U’ r D’ R’ No. 19: UFR looks at a side https://www.speedcubedb.com/a/3×3/VLSNE/VLS_19 Algorithm: U F’Continue reading “VLS (Category 1 “Dot”, Pattern 4 “meter”)”
VLS (Category 1 “Dot”, Pattern 3 “up arrow”)
In this page, I will show the algorithms I chose for the 4 cases of the Pattern 3. I call this pattern “up arrow”. No. 15: UFR and UBL look at a side https://www.speedcubedb.com/a/3×3/VLSNE/VLS_15 Algorithm: U’ L F’ U2 M’ U R U r’ L’ No. 14: UFR looks at a side https://www.speedcubedb.com/a/3×3/VLSNE/VLS_14 Algorithm: y’Continue reading “VLS (Category 1 “Dot”, Pattern 3 “up arrow”)”
VLS (Category 1 “Dot”, Pattern 2 “down arrow”)
In this page, I will show the algorithms I chose for the 4 cases of the Pattern 2. I call this pattern “down arrow”. No. 9: UBR and UBL look at a side https://www.speedcubedb.com/a/3×3/VLSNE/VLS_9 Algorithm: R U2′ R2′ D’ r U r’ D R2 U R’ No. 8: UBR looks at a side https://www.speedcubedb.com/a/3×3/VLSNE/VLS_8 Algorithm:Continue reading “VLS (Category 1 “Dot”, Pattern 2 “down arrow”)”
VLS (Category 1 “Dot”, Pattern 1 “dot”)
I call this category “Dot”, although the usual expression seems to be “All Edges Misoriented”. And I call this pattern “dot”. The number (No) corresponds to the image taken from the web site of SpeedCubeDB: https://www.speedcubedb.com/a/VLS In this page, I will show the algorithms I chose for the 8 cases of the Pattern 1. No.Continue reading “VLS (Category 1 “Dot”, Pattern 1 “dot”)”
VLS (Basics)
There are 8 categories (including the so-called Winter Variation), and 27 algorithms in each category. How to memorize them (216 in total)? I adopted the following way for all categories. 1. Position the final pair in the U face to the front. You can slot it in by R U’ R’ in a normal way.Continue reading “VLS (Basics)”
F2L Edge piece extraction
(Note) Edge means edge piece, and Corner means corner piece. 1. AUF before pairing up 1) Cross-color face of Corner and Edge are in line -> No AUF is needed. 2) Not in the above case 1), and Edge color and Corner color are same -> move Corner so that its Cross-color face looks atContinue reading “F2L Edge piece extraction”
F2L Piece extraction steps
In most of the cases during F2L, there is a moment you need to extract edge and/or corner piece(s) from a slot for pairing. I always want to move piece(s) to the U-face and pair them at the same time in case of extract edge or corner piece extraction, to skip the pairing process. IContinue reading “F2L Piece extraction steps”
AUF method after PLL
It is important to minimize the time for AUF. You should know if a quarter/half turn is necessary or not before ending PLL process, and carry out AUF without examining the color of the faces of cube. It can be said that AUF is a part of PLL process. I think there are 2 momentsContinue reading “AUF method after PLL”
PLL E perm
(x’ R U’ R’ D) (R U R’ D’) (R U R’ D) (R U’ R’ D’ x) (the color of FUR corner and that of RU edge are same) This algorithm is rhythmical and easy. I think this is the choice.
PLL N perm
1. Na perm: (R F U’) (R’ U R U) (F’ R2′ F’ R U R U’ R’ F) (any position is ok) Finger tricks: F/F’ (marked in red) by right ring finger. U/F’ (marked in blue) by left index finger. This algorithm is 17-move length without requiring regrip. Although it has 4 F/F’ moves,Continue reading “PLL N perm”
PLL Y perm
F (R U’ R’ U’) (/ R U R’) F’ (R U R’ U’) (/ R’ F R F’) (V mark on front right position) Finger tricks: Although it is not necessary to regrip from beginning to end, I prefer regripping 2 times (marked by “/“ sign) during turning the preceding U’. This is becauseContinue reading “PLL Y perm”
PLL V perm
(R’ U R U’ R’) (f’ U’) (R U2 R’ U’ R U’ R’) (f R) (V mark on front left position) Finger tricks: It is better to begin with thumb on U-face. f’ U’ (marked in red) by right thumb, pushing U-face to back if you turn f’ by left index finger. This isContinue reading “PLL V perm”
PLL A perm
1. Aa perm: (x L2) D2′ (L’ U’ L) D2′ (L’ U L’ x’) (a headlight on L-face) (x R’ U R’) D2 (R U’ R’) D2 (R2 x’) (V mark on front left position) 2. Ab perm: (x’ L2′) D2′ (L U L’) D2′ (L U’ L x) (a headlight on L-face) (x R2′)Continue reading “PLL A perm”
PLL Z perm
(R’ U’ R U’) (R U R U’) (R’ U R U) (R2 U’ R’) (two faces of the same color combination on F & L-faces) I was using the typical algorithm M’ U M2′ U M2′ U M’ U2 M2′, but by the same reason I wrote in my previous blog (PLL H perm),Continue reading “PLL Z perm”
PLL H perm
S (R U2′) (R2′ U2′) (R2 U2′ R) S’ (a headlight at any angle) Finger tricks: over turn the last R (marked in red) by right index finger. S’ by left index finger, holding F-slice by right thumb and index fingers. I was using the typical algorithm M2′ U’ M2′ U2′ M2′ U’ M2′. ButContinue reading “PLL H perm”
PLL R perm
1. Ra perm: (R U’ R’ U’) (R U R D) (R’ U’ R D’) (R’ U2 R’) (a headlight on L-face) 2. Rb perm: (R2 F R U) (R U’ R’ F’ R) (U2 R’ U2 R) (a headlight on L-face) The both algorithms are pretty straightforward.
PLL T perm
(R U R’ U’) (R’ F R2 U’ R’ U’) (R U R’ F’) (a headlight on L-face) I think It better not to regrip at any part of the moves to avoid loosing time, especially at the beginning. If you start with regrip (thumb on D-face), it will be necessary to regrip before R’Continue reading “PLL T perm”
PLL G perm
1. Ga perm: R2 U (R’ U R’) U’ (R U’ R2) D U’ (R’ U R) D’ (a headlight on L-face) Finger tricks: U (marked in blue) by left index finger. D U’ by left index and ring fingers at the same time. R2 (marked in green) are over turned by right index finger.Continue reading “PLL G perm”
PLL J perm
1. Ja perm: x (R2 F R F’) (R U2) (r’ U r U2) x’ (a bar on L-face) (R’ U L’) U2 (R U’ R’) U2 (R L) (a bar on F-face) Finger tricks: R’ U L’ begging with regrip (thumb on U-face), and L’ by left “ring” finger maintaining the basic position, whichContinue reading “PLL J perm”
PLL F perm
(R’ U’ F’) (R U R’ U’) (R’ F R2 U’ R’ U’) (R U R’ U R) (a bar on L-face) (R’ U R U’ R2) (F’ U’ F U R) (F R’ F’ R2) (a bar on F-face) Finger tricks: U (marked in red) by right ring or left index finger. I wasContinue reading “PLL F perm”
PLL U perm
1. Ua perm: (R2′ U’) (F B’ R2) (F’ B U’ R2′) (a bar on L-face) (R U R’ U) (R’ U’ R2 U’) (R’ U R’ U R) (a bar on F-face) Finger tricks: F B’ and F’ B by using right index and ring fingers at the same time, pinching S-slice with rightContinue reading “PLL U perm”
OLL26 & 27 (OCLL)
Anti-Sune (R U2′ R’ U’ R U’ R’) (OLL26, 2×2 block at right back corner) Back Anti-Sune (R’ U2′ R U R’ U R) (OLL27, 2×2 block at right front corner) Sune (R U R’ U R U2′ R’) (OLL27, 2×2 block at left front corner) Back Sune (R’ U’ R U’ R’ U2′ R)Continue reading “OLL26 & 27 (OCLL)”
OLL25 (OCLL)
x’ (R U’ R’) D (R U R’) D’ x (non-colored corners of U-face on FR & LB positions) R2 D (R’ U R) D’ (R’ U’ R’) (non-colored corners of U-face on FL & RB positions)
OLL24 (OCLL)
x’ (R U R’) D (R U’ R’) D’ x (non-colored corners of U-face on front side) (R U R) D (R’ U’ R) D’ R2 (non-colored corners of U-face on back side)
OLL23 (OCLL)
R2 D (R’ U2 R) D’ (R’ U2 R’) (non-colored corners of U-face on front side) R2′ D’ (R U2 R’) D (R U2 R) (non-colored corners of U-face on back side)
OLL22 (OCLL)
(R U2′ R2′) (U’ R2 U’) (R2′ U2′ R) (a headlight on L-face) (r’ F R F’) (r U’ R’ U’) (R U’ R’) (a headlight on R-face)
OLL21 (OCLL)
(R U R’ U) (R U’ R’ U) (R U2 R’) (headlights on R & L-faces) (R U2′ R’ U’) (R U R’ U’) (R U’ R’) (headlights on F & B-faces)
Way to distinguish OLL29, OLL30, OLL41, and OLL42
There is a headlight & Lightning is striking down to the right side -> OLL42 There is a headlight & Lightning is striking down to the left side -> OLL41 There is not a headlight & Lightning is striking down to the right side -> OLL29 There is not a headlight & Lightning is strikingContinue reading “Way to distinguish OLL29, OLL30, OLL41, and OLL42”
OLL30 (Thunderstorm shape)
f (R U R2) U’ (R’ U R2 U’ R’) f’ (vertical thunderstorm shape & a discontinuous colored corner is on the back side) F U (R U2′ R’ U’) (R U2′ R’ U’) F’ (vertical thunderstorm shape & a discontinuous colored corner is on the front side) I was using the symmetrical procedure forContinue reading “OLL30 (Thunderstorm shape)”
OLL29 (Thunderstorm shape)
M U (R U R’ U’ R’ F R F’) M’ (vertical thunderstorm shape & a discontinuous colored corner is on the back side) (R’ F R F’) (R U2′ R’ U’) (F’ U’ F) (vertical thunderstorm shape & a discontinuous colored corner is on the front side) The first one begins and ends withContinue reading “OLL29 (Thunderstorm shape)”
OLL41 (Thunderstorm shape)
M U’ (F’ L’ U’ L U F) M’ (vertical thunderstorm shape & a discontinuous colored corner is on the back side) F U R2 D (R’ U’ R) D’ R2′ F’ (vertical thunderstorm shape & a discontinuous colored corner is on the front side) The first one is the symmetrical procedure of OLL42. ForContinue reading “OLL41 (Thunderstorm shape)”
OLL42 (Thunderstorm shape)
M U (F R U R’ U’ F’) M’ (vertical thunderstorm shape & a discontinuous colored corner is on the back side) M’ U (f U R U’ R’ f’) M (vertical thunderstorm shape & a discontinuous colored corner is on the front side) I call this U-face figure Thunderstorm shape, because it resembles LightningContinue reading “OLL42 (Thunderstorm shape)”
Way to distinguish OLL7, OLL8, OLL11, and OLL12
There are 2 blocks & Lightning is striking down to the right side -> OLL8 There are 2 blocks & Lightning is striking down to the left side -> OLL7 There is 1 block & Lightning is striking down to the right side -> OLL11 There is 1 block & Lightning is striking down toContinue reading “Way to distinguish OLL7, OLL8, OLL11, and OLL12”
OLL12 (Lightning shape)
M’ U (R’ U’ R U’ R’ U2′ R) U M (vertical lightning shape & a block on R-face) M U’ (R’ U’ R U’ R’ U2′ R) U’ M’ (vertical lightning shape & a block on L-face) These algorithms are similar to the OLL11. They use Back Sune instead of Sune. It is easyContinue reading “OLL12 (Lightning shape)”
OLL11 (Lightning shape)
M’ U (R U R’ U R U2′ R’) U M (vertical lightning shape & a block on L-face) M U’ (R U R’ U R U2′ R’) U’ M’ (vertical lightning shape & a block on R-face) I chose these algorithms because both have the same kind of finger tricks structure with Sune pattern.Continue reading “OLL11 (Lightning shape)”
OLL7 (Lightning shape)
(r U R’ U) (R U2′ r’) (vertical lightning shape & a block on R-face) (l U L’ U) (L U2 l’) (vertical lightning shape & a block on L-face) These are the reverse procedures of OLL6 (Square shape). All 4 algorithms of OLL7 & OLL8 use Sune patterns, right & left hands, and backContinue reading “OLL7 (Lightning shape)”
OLL8 (Lightning shape)
(l’ U’ L U’) (L’ U2 l) (vertical lightning shape & a block on L-face) (r’ U’ R U’) (R’ U2′ r) (vertical lightning shape & a block on R-face) These are the reverse procedures of OLL5 (Square shape). So, they are one of the Sune patterns, but with double row turns for the firstContinue reading “OLL8 (Lightning shape)”
Way to distinguish OLL39 from OLL40
When S shape is laid down, UFR & ULB is colored -> OLL40 When S shape is laid down, UFL & URB is colored -> OLL39
OLL39 (S shape)
(r U’ r’ U’) r (f R f’) r’ (a colored edge on F-face) (R U’ r’) d’ (r’ F r) S (a block on F-face) The second one is same as R U’ r’ U’ F’ U F M’, but as I mentioned before, I prefer avoiding U’ F’ U F by using d’Continue reading “OLL39 (S shape)”
OLL40 (S shape)
(R’ F) (R U R’ U’) (F’ U R) (a colored edge on F-face) (f R’ F’ R) (U R U’ R’) S’ (a block on F-face) The first one has OLL No 45 (F R U R’ U’ F’) inside of a back trigger (R’ U R). The second one begins with Hedgeslammer withContinue reading “OLL40 (S shape)”