In this page, I will show the algorithms I chose for the 4 cases of the Pattern 2.
I call this pattern “scorpion”.
No. 37: UBR and UBL look at a side
https://www.speedcubedb.com/a/3×3/VLSUB/VLS_37
Algorithm: U (R’ F R F’) (R U’ R’ U) (R U2′ R’)

No. 36: UBR looks at a side
https://www.speedcubedb.com/a/3×3/VLSUB/VLS_36/0
Algorithm: U (r U’ R’ U) (R U2′ R’ U’) M

No. 39: UBL looks at a side
https://www.speedcubedb.com/a/3×3/VLSUB/VLS_39
Algorithm: F’ (L’ U’ L) F2′ (R U R’ U’) F’
F2′ is usually turned by right or left index finger. I use left thumb to turn F-slice by 180 degrees, moving it through from the left top to the right bottom of the cube. With this manner, you can avoid re-grip.

No. 38: None of the CP looks at a side
https://www.speedcubedb.com/a/3×3/VLSUB/VLS_38
Algorithm: (R B U’ B’) (R2′ U2′ R U R’ U R)
